Targeting Mac & iOS
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Mac & iOS support are experimental. If issues appear, please reach out on .
Voxel Plugin makes heavy use of ISPC (). Unfortunately, ISPC is disabled by default on Mac and iOS.
If you see something like XXXX.ispc cancelled
in your log, it means the ispc binary isn't getting launched. Make sure you copied it over to the right location and that it is executable (chmod +x ispc
).
To enable ISPC on a launcher engine, you'll need to add the following files:
UnrealBuildTool.dll: Replace the file in /Users/Shared/Epic Games/UE_5.4/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll
ispc: Unzip ispc.zip
and add the ispc
binary in /Users/Shared/Epic Games/UE_5.4/Engine/Source/ThirdParty/Intel/ISPC/bin/Mac/
(the folder hierarchy will not exist, you will need to create it)
You can download them from here:
Other releases are currently not supported - reach out on .
If you're building your engine from source, check our fork for the latest changes needed to enable ISPC on Mac & iOS: