Targeting Mac & iOS

Mac & iOS support are experimental. If issues appear, please reach out on Discord.

Voxel Plugin makes heavy use of ISPC (https://ispc.github.io/). Unfortunately, ISPC is disabled by default on Mac and iOS.

Using a launcher engine

Common errors

If you see something like XXXX.ispc cancelled in your log, it means the ispc binary isn't getting launched. Make sure you copied it over to the right location and that it is executable (chmod +x ispc).

5.4.3

To enable ISPC on a launcher engine, you'll need to add the following files:

  • UnrealBuildTool.dll: Replace the file in /Users/Shared/Epic Games/UE_5.4/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll

  • ispc: Unzip ispc.zip and add the ispc binary in /Users/Shared/Epic Games/UE_5.4/Engine/Source/ThirdParty/Intel/ISPC/bin/Mac/ (the folder hierarchy will not exist, you will need to create it)

You can download them from here: https://drive.google.com/drive/folders/174FDD9_DM470weG8xGuk-WwJo97Wd6sL?usp=sharing

Other releases

Other releases are currently not supported - reach out on Discord.

Using a source engine

If you're building your engine from source, check our fork for the latest changes needed to enable ISPC on Mac & iOS: https://github.com/Phyronnaz/UnrealEngine/tree/5.4-Mac

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