Make Cubemap Planet Surface
Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight
Inputs
Name | Description |
---|---|
Pos X | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Neg X | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Pos Y | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Neg Y | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Pos Z | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Neg Z | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Planet Center | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Planet Radius | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Max Height | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
Outputs
Name | Description |
---|---|
Return Value | Creates a planet from 6 heightmaps All the heightmaps should have the same size All the heightmap settings will be ignored - heightmap values will be between 0 and MaxHeight |
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