Targeting Mac & iOS
Mac & iOS support are experimental. If issues appear, please reach out on Discord.
Voxel Plugin makes heavy use of ISPC (https://ispc.github.io/). Unfortunately, ISPC is disabled by default on Mac and iOS.
Using a launcher engine
Common errors
If you see something like XXXX.ispc cancelled
in your log, it means the ispc binary isn't getting launched. Make sure you copied it over to the right location and that it is executable (chmod +x ispc
).
5.4.3
To enable ISPC on a launcher engine, you'll need to add the following files:
UnrealBuildTool.dll: Replace the file in
/Users/Shared/Epic Games/UE_5.4/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll
ispc: Unzip
ispc.zip
and add theispc
binary in/Users/Shared/Epic Games/UE_5.4/Engine/Source/ThirdParty/Intel/ISPC/bin/Mac/
(the folder hierarchy will not exist, you will need to create it)
You can download them from here: https://drive.google.com/drive/folders/174FDD9_DM470weG8xGuk-WwJo97Wd6sL?usp=sharing
Other releases
Other releases are currently not supported - reach out on Discord.
Using a source engine
If you're building your engine from source, check our fork for the latest changes needed to enable ISPC on Mac & iOS: https://github.com/Phyronnaz/UnrealEngine/tree/5.4-Mac
Last updated