Raymarch Distance Field

Raymarch Distance Field

Inputs

NameDescription

In

In

Surface

Surface to raymarch

Update Normal

If true, will set the new point normal to be the distance field gradient at the refined point positions

Kill Distance

If a point is further away than this distance from the surface at the end of the raymarching, it will be removed

Tolerance

If a point is within Tolerance distance from the surface, it will be marked as done and won't be raymarched any further

Max Steps

Max number of steps to do Keep low for performance

Speed

How "fast" to converge to the surface, between 0 and 1 NewPoint = OldPoint + DistanceToSurface * Direction * Speed Decrease if the raymarching is imprecise

Gradient Step

Distance between points when sampling gradients

Outputs

NameDescription

Out

Out

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