Mask Surface
Mask a surface by another (ie, intersect two surfaces) Attributes will be forwarded from Surface Smoothness is a distance in local space ie, if this brush is scaled up, smoothness will increase accordingly
Inputs
Name | Description |
---|---|
Surface | Surface |
Mask | Mask |
Smoothness | Distance in local space ie, if this brush is scaled up, smoothness will increase accordingly |
Outputs
Name | Description |
---|---|
New Surface | NewSurface |
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