Release Notes
2.0-304
https://github.com/VoxelPlugin/VoxelPlugin/tree/2.0-304 - Released January 26 2023
First tracked release
2.0-304.1
https://github.com/VoxelPlugin/VoxelPlugin/tree/2.0-304.1 - Released April 5 2023
Fix navmesh being broken due to missing UpdateBounds
Upcoming release
These changes will be included in the next release
Add 5.2 compatibility
Remove 5.0 compatibility
Remove exec flow from graph: TODO doc link
Add brush system: TODO doc link
Add graph-based foliage: TODO doc link
Existing foliage clusters & instance assets will be invalidated
Add UFUNCTION nodes: TODO doc link
Add blueprint getter/setters for graph parameters
Remove GPU compute from graphs
The current approach was too messy & unusable
C++: this removes all buffer views, you can use buffers directly now
Add smart graph diffing: only values affected by the graph changes are updated
Add inline macros to graphs
Remove custom content mapping
/VoxelPlugin is now /Voxel, existing content references will be broken
Start adding new material layer pipeline
This is not ready yet, assets will be broken by the next release
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