Release Notes

2.0-304

https://github.com/VoxelPlugin/VoxelPlugin/tree/2.0-304 - Released January 26 2023

  • First tracked release

2.0-304.1

https://github.com/VoxelPlugin/VoxelPlugin/tree/2.0-304.1 - Released April 5 2023

  • Fix navmesh being broken due to missing UpdateBounds

Upcoming release

These changes will be included in the next release

  • Add 5.2 compatibility

  • Remove 5.0 compatibility

  • Remove exec flow from graph: TODO doc link

  • Add brush system: TODO doc link

  • Add graph-based foliage: TODO doc link

    • Existing foliage clusters & instance assets will be invalidated

  • Add UFUNCTION nodes: TODO doc link

  • Add blueprint getter/setters for graph parameters

  • Remove GPU compute from graphs

    • The current approach was too messy & unusable

    • C++: this removes all buffer views, you can use buffers directly now

  • Add smart graph diffing: only values affected by the graph changes are updated

  • Add inline macros to graphs

  • Remove custom content mapping

    • /VoxelPlugin is now /Voxel, existing content references will be broken

  • Start adding new material layer pipeline

    • This is not ready yet, assets will be broken by the next release

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