Extending MetaGraphs through C++

This page is a stub. This means that the information on this topic will be significantly expanded in the future. What is currently on this page is an incomplete picture.

We don't currently have any documentation diving into low-level MetaGraph API, other than A Technical Exploration of MetaGraphs. We intend to write documentation on implementing basic new nodes, both pure C++ CPU node as well as ISPC and GPU-compatible nodes.

We also intend to cover when you should extend the graph with your own nodes, as using multiple stock nodes will often be dramatically faster than using a single pure C++ function to do the same.

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