Raymarch Distance Field
Last updated
Last updated
Raymarch Distance Field
In
In
Surface
Surface to raymarch
Update Normal
If true, will set the new point normal to be the distance field gradient at the refined point positions
Kill Distance
If a point is further away than this distance from the surface at the end of the raymarching, it will be removed
Tolerance
If a point is within Tolerance distance from the surface, it will be marked as done and won't be raymarched any further
Max Steps
Max number of steps to do Keep low for performance
Speed
How "fast" to converge to the surface, between 0 and 1 NewPoint = OldPoint + DistanceToSurface * Direction * Speed Decrease if the raymarching is imprecise
Gradient Step
Distance between points when sampling gradients
Out
Out