Render Mesh

Voxel Render Mesh Exec Node

Inputs

Name
Description

Enable Node

If false, the node will never be executed

Chunked Points

ChunkedPoints

Render Distance

RenderDistance

Min Render Distance

MinRenderDistance

Fade Distance

FadeDistance

Foliage Settings

FoliageSettings

Priority Offset

Priority offset, added to the task distance from camera Closest tasks are computed first, so set this to a very low value (eg, -1000000) if you want it to be computed first

Outputs

Name
Description

Exec

If not connected, will be executed automatically

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