Spawning & Configuring Stamps
How to spawn and configure stamps from gameplay code, including how to configure graph parameters.
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How to spawn and configure stamps from gameplay code, including how to configure graph parameters.
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Stamps can be spawned and configured using the Set Stamp
and Add Stamp
nodes in Blueprint. The Set Stamp
node is used when setting values on an existing stamp actor or component. The Add Stamp
node is used with Voxel Instanced Stamp components. The voxel world is automatically refreshed where needed when stamps are added or updated.